![]() Changes would basically be increasing the rate of fire to start, and they plan to do more. In this case, the Heavy Weapon category has plenty of mid to late game weapons without many options for Light, so they wanted to balance the weapon distribution to better manage the meta season by season. The Spitfire has also moved away from Heavy to Light. They reason the Wingman is already a really good weapon if you know how to use it, with players more than ready to run off with just two Heavy Ammo stacks and be done with it to the end game. As a stack of Sniper Ammo is only 28 to the Heavy’s 60, there’s an additional wrinkle for players to consider with regards to ammo distribution. The Wingman will now be utilizing Sniper Ammo over Heavy Ammo. Competitive integrity is at the forefront of any decisions we make.” ![]() They really are for improving your hipfire and your personal aim. They’re not designed to give your position away, to disrupt target acquisition, or ‘ratting’ nature. “The lasers are visible but they’re extremely short beams. You’ll also be able to customize the colour of your laser through the Settings for extra pizzazz. In its place, the Laser Sight will be reducing bullet spread when hipfiring, so close-quarter combat for SMGs and pistols has gotten better. This new attachment will be replacing the Barrel Stabilizer for SMGs and pistols, meant to reduce vertical recoil and, well, stabilize your guns. Now felt like a good time where enough people will get to experience that extension.” “We’ve been keeping an eye on the percentage of the player base moving towards the level cap where they start losing the sense of progression, where they hit a wall. The loop can be done an additional 3 times to hit a total of 2,000 levels, giving players up to 345 Apex Packs and guaranteeing a completely free-to-play player an Heirloom. Once you hit level 500, you will be looping to level 1, gaining a shinier badge in turn. While in our presentation they showed a level cap of 750, we’re told it’s a placeholder and will be different from the live implementation. With Season 14, the level cap will finally be raised. My tip would be to get on the rooftop early and get your shots on those stuck in the middle trying to look up.Īs a whole, a new skybox and redone lighting has transformed the colour palette. There’s now what they call a nice “honey pot” in the middle, with plenty of hidden paths and ninja jumps all around the map. It was also felt to be lacking in other routing options, so adding more landmasses became their solution of choice. It would allow squads to simply set up here to wait for kills as everyone else came in. On its own, it sounds fine, but once you rotate around Octane’s Gauntlet, Marketplace and Caustic, it ends up funneling players into this one area. The mid area sees combat that takes place under a giant skull. “We changed a bunch of rotations across the map, like the cave near Marketplace to make it flow better, an additional zipline to Swamp, cleaned up foliage, made landings better… I think players familiar with Kings Canyon will notice that we’ve changed a lot.” ![]() Broken Relay was underperforming, so the area has gotten more fixtures, and renamed.Īs a whole, the changes are meant to encourage more active fights rather than simply reacting to the closing circle. The structure has been redesigned to make fights end quicker and force faster rotations. Follow became the next point of interest when they noticed players also tended to congregate here.
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